Speech recognition on an Arduino

Speech recognition is usually the purview of fairly high-powered computers chugging along at hundreds of Megahertz with megabytes of RAM. Bringing speech recognition to the low-power microcontroller you’d find in an Arduino sounds like the work of a mad scientist or Ph.D. candidate, but that’s exactly what [Arjo Chakravarty] did. He developed the ?Speech library for [...]

Adding Famicom audio channles to an NES without messing up the console

[Callan Brown] wrote in to show us a really interesting NES audio hack. [Callen] decided that he wanted the full Castlevania III audio experience, which (without modifications) can only be had through the original Japanese Famicom console. [Callen] weighed a few adapter options, and instead decided to come up with his own. The issue is [...]